Showing posts from August, 2013

A Review - "Learning Stencyl 3.x Game Development: Beginner's Guide"

The following review deals with a book about Stencyl. Stencyl is "a drag-and-drop gameplay designer " ( Stencyl ), modeled after the MIT Scratch project. Basically, it's blocks-based programming made specifically for game design. The sweet part for teachers is that it is free. Now, on to the book review... Have a Go, Hero... I've spent some enjoyable moments over the last two weeks working through Packt Publishing's " Learning Stencyl 3.x Game Development: Beginner's Guide ", by Innes Borkwood. This is a great book for teachers who want to do more with game design and development in their classroom, but aren't that well versed with coding and programming.   I've been using Stencyl, off and on, with students for two years now. It has still managed to elude me up to this point. I had done the crash course and watched plenty of YouTube Videos. None of it helped. My students would ask me questions, and I would feel clueless. I think th