Showing posts from October, 2012

Quick Tutorial: ARIS Dialog

Context: ARIS is a user-friendly, open-source platform for creating and playing mobile games, tours and interactive stories. Using GPS and QR Codes, ARIS players experience a hybrid world of virtual interactive characters, items, and media placed in physical space. ( ARIS homepage ) Some of my students are making ARIS games, and they wanted to be able to create character interactions within the game. Here's a quick video tut I made... I'll roll out a more polished version later. Enjoy.

Design Matters Part 3: Typography

It's taken me a long time to get to this post for two reasons. Number one, The first half of the school year was insane, and as you know were all busy. I'm also teaching an online class and am the adviser of the yearbook, which makes it doubly insane. Enough of the excuses. The other reason is because this is a tough topic to talk about, and it seems rather picky and somewhat overly particular, maybe excessive on my part... It's just something that I believe in, and I want to share with you. Why? I think that it could really help the overall look of your classroom and how seriously your students take your classroom. So, this design matters is first of all directed at you, the teacher. I'll of course eventually show how it also has applications to your students as well... Typography is one of those big $.50 words in graphic design. It deals with all aspects of how designers deal with type and text. For the purposes of this post and to simplify it, we'll narrowly fo