Game Based Learninggblfriday), Game Based learning is game play that has defined learning outcomes. In other words, GBL involves using actual games in your classroom that you've selected to reach specific objectives or goals. For example, a Physics teacher might use Portal 2 to work with concepts such as mass, friction, elasticity, and conservation of momentum. A Business or Math teacher might use Lemonade Stand or Coffee Shop to teach micro economic or computational concepts. A social Studies teacher might use games like Win the Whitehouse or We the Jury to teach Political Science concepts.
Game Based learning is not Gamification. You are using actual games in the classroom, be they Epistemic games (educational / serious games), Commercial Games, or Mods of Commercial games. I'll go over some great resources for these games at the end. For now, it's on to Gamification.
|Code Academy Badges gamify learning code.|
You can gamify parts of your classroom, such as my use of the ABI system to make grading more closely resemble leveling-up, or you can gamify your entire course, like Paul Anderson's Science class. Gamification is tricky, because it can easily be gimmicky. Simply replacing the language with which you present things, for example, but maintaining the same old methods of assessment and teaching are not gamification. They're just gingerbread.